Zen current clothed state! Finished unwrapping her, really need to learn how to unwrap faster in maya! Threw on a quick base texture. Need to unwrap her head and throw that on a sheet with her hands and toes. But, progress!
Tuesday, September 28, 2010
Look it's a tree or something! Last week we went back out on Sammamish trail and I hiked it towards Redmond town hall and painted a tree there. I used a much smaller canvas, forgot my fake turpentine stuff, broke my linseed but, had a pretty entertaining time! I also forgot paper towls...that was dumb. I should post a photo of myself next time, I had some pretty impressive green around my eyes. I looked fabulously 80s.
Monday, September 27, 2010
I was pushing polys around in mudbox, I've found that speeds up my work flow when I can see things like that. Need to do that with her body. She needs her LODs (levels of detail), need to fix her unwrap on her head. And layout her body's unwrap (one of those things about modeling in parts, making sure it all fits where it should).
Sunday, September 19, 2010
If I keep this up I might be not painful by mid-terms!
(sorry for photo fail!)
Thursday, September 16, 2010
The rough of a gravity gun for Zen. Planning on changing the red to a shiny silver, going to fix the texture so the rough rip on the wings makes more sense. Zen's an awesome cat, I'll throw her low poly up here once that's done!